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207 lines
5.6 KiB
Markdown
207 lines
5.6 KiB
Markdown
[中文](./README.md)
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<h1 align="center">Bezier Curve Extension</h1>
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<p align="center">
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<a href="https://travis-ci.com/jiaming743/bezierCurve"><img src="https://img.shields.io/travis/com/jiaming743/bezierCurve.svg" alt="Travis CI"></a>
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<a href="https://github.com/jiaming743/BezierCurve/blob/master/LICENSE"><img src="https://img.shields.io/github/license/jiaming743/bezierCurve.svg" alt="LICENSE" /> </a>
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<a href="https://www.npmjs.com/package/@jiaminghi/bezier-curve"><img src="https://img.shields.io/npm/v/@jiaminghi/bezier-curve.svg" alt="LICENSE" /> </a>
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</p>
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### This plugin provides three extension methods for Bezier curves.
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- **[bezierCurveToPolyline](#bezierCurveToPolyline)**
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Ability to abstract a Bezier curve into a polyline consisting of N **uniformly distributed** points.
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- **[getBezierCurveLength](#getBezierCurveLength)**
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Get the length of bezier curve.
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- **[polylineToBezierCurve](#polylineToBezierCurve)**
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Abstracting a polyline consisting of N points into a Bezier curve.
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### Install with npm
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```shell
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$ npm install @jiaminghi/bezier-curve
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```
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### Use
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```javascript
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import { bezierCurveToPolyline } from '@jiaminghi/bezier-curve'
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// do something
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```
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### Quick experience
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```html
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<!--Resources are located on personal servers for experience and testing only, do not use in production environments-->
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<!--Debug version-->
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<script src="http://lib.jiaminghi.com/bezierCurve/bezierCurve.map.js"></script>
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<!--Compression version-->
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<script src="http://lib.jiaminghi.com/bezierCurve/bezierCurve.min.js"></script>
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<script>
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const { bezierCurveToPolyline, getBezierCurveLength, polylineToBezierCurve } = window.bezierCurve
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// do something
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</script>
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```
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------
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<h3 align="center">Examples</h3>
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#### bezierCurve
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```javascript
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// Bezier curve data structure
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const bezierCurve = [
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// Start point
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[20, 20],
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// Multiple sets of bezier curve
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[
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// controlPoint1,controlPoint2,endPoint
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[100, 20],[100, 80],[180,80]
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],
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// The starting point of the next bezier curve is the end point of the previous bezier curve
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// [...],[...]
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]
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```
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<p align="center">
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<img width="200px" src="./exampleImgs/bezierCurve.png" />
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</p>
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<p align="center"><i>bezierCurve</i> in <b>SVG</b></p>
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#### bezierCurveToPolyline
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```javascript
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/**
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* @description Get the polyline corresponding to the Bezier curve
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* @param {Array} bezierCurve BezierCurve data
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* @param {Number} precision Calculation accuracy. Recommended for 5-10. Default = 5
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* @return {Array|Boolean} Point data that constitutes a polyline after calculation (Invalid input will return false)
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*/
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function bezierCurveToPolyline (bezierCurve, precision = 5) {
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// ...
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}
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const precision = 5
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const polyline = bezierCurveToPolyline(bezierCurve, precision)
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// polyline = [
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// [[20,20],
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// [25.998752507628243,20.11632023466343],[31.698106846035834,20.457189096242345],
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// [37.11424670004552,21.010468821119716],[42.263355754480024,21.764021645678454],
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// ...]
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```
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<p align="center">
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<img width="200px" src="./exampleImgs/bezierCurveToPolyline.png" />
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</p>
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<p align="center"><i>polyline</i> in <b>SVG</b></p>
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#### Notice
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- The calculation result of *bezierCurveToPolyline* consists of N points, and N depends on the precision you set.
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- Ideally, the distance between two adjacent points in the calculation result is equal to the set accuracy (unit px).
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- Recommended precision is 5-10.
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- If the setting precision is less than 1 or too large, the calculation result may be abnormal.
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- Sometimes it is **impossible** to achieve precision.
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#### getBezierCurveLength
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```js
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/**
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* @description Get the bezier curve length
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* @param {Array} bezierCurve bezierCurve data
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* @param {Number} precision calculation accuracy. Recommended for 5-10. Default = 5
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* @return {Number|Boolean} BezierCurve length (Invalid input will return false)
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*/
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export function getBezierCurveLength (bezierCurve, precision = 5) {
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// ...
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}
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// Normally the default precision can achieve better visual effects.
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const length = bezierCurveToPolyline(bezierCurve)
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```
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#### polyline
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```javascript
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// polyline data structure
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const polyline = [
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[20, 70],
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[50, 30],
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[100, 70],
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[150, 30],
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[180, 70]
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]
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```
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<p align="center">
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<img width="200px" src="./exampleImgs/polyline.png" />
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</p>
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<p align="center"><i>polyline</i> in <b>SVG</b></p>
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#### polylineToBezierCurve
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```javascript
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/**
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* @description Abstract the polyline formed by N points into a set of bezier curve
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* @param {Array} polyline A set of points that make up a polyline
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* @param {Boolean} close Closed curve
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* @param {Number} offsetA Smoothness
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* @param {Number} offsetB Smoothness
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* @return {Array|Boolean} A set of bezier curve (Invalid input will return false)
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*/
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function polylineToBezierCurve (polyline, close = false, offsetA = 0.25, offsetB = 0.25) {
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// ...
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}
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const bezierCurve = polylineToBezierCurve(polyline)
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// bezierCurve = [
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// [
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// [20,70],
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// [[27.5,60],[30,30],[50,30]],
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// [[70,30],[75,70],[100,70]],
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// [[125,70],[130,30],[150,30]],
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// [[170,30],[172.5,60],[180,70]]]
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//]
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const closedBezierCurve = polylineToBezierCurve(polyline, true)
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// closedBezerCurve = [
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// [20,70],
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// [[-12.5,60],[30,30],[50,30]],
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// [[70,30],[75,70],[100,70]],
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// [[125,70],[130,30],[150,30]],
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// [[170,30],[212.5,60],[180,70]],
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// [[147.5,80],[52.5,80],[20,70]]
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// ]
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```
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<p align="center">
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<img width="200px" src="./exampleImgs/polylineToBezierCurve.png" />
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</p>
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<p align="center"><i>bezierCurve</i> in <b>SVG</b></p>
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<p align="center">
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<img width="200px" src="./exampleImgs/polylineToClosedBezierCurve.png" />
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</p>
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<p align="center"><i>closedBezierCurve</i> in <b>SVG</b></p>
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