[中文](./README.md)
Transition
### What is Transition?
- It is a dynamic effect plugin based on **Bezier Curve**.
- It provides common **easing** curve.
- **Customizable** easing curve.
### How is the animation produced?
* Get one frame data of the animation.
* Draw this frame animation.
* Repeat...
We can use three sets of data to describe an animation (**animation start state**, **animation end state**, **easing curve**).Based on these three sets of data, we can calculate the **state of each frame** of the animation,this is what ***Transition*** provided.According to the data of each frame, we carry out continuous redrawing, and the animation is generated.
### Install with npm
```shell
$ npm install @jiaminghi/transition
```
### Use
```javascript
import { transition, injectNewCurve } from '@jiaminghi/transition'
// do something
```
### Quick experience
```html
```
Detailed documents and examples can be viewed on the [HomePage](http://transition.jiaminghi.com/EN/).
- [Annotation](#Annotation)
- [Examples](#examples)
- [Extend New Easing Curve](#Extend-New-Easing-Curve)
- [Easing Curve Table](#Easing-curve-table)
------
Annotation
```javascript
/**
* @description Get the N-frame animation state by the start and end state
* of the animation and the easing curve
* @param {String|Array} tBC Easing curve name or data
* @param {Number|Arrya|Object} startState Animation start state
* @param {Number|Arrya|Object} endState Animation end state
* @param {Number} frameNum Number of Animation frames
* @param {Boolean} deep Whether to use recursive mode
* @return {Array} State of each frame of the animation
*/
function transition (tBC, startState = false, endState = false, frameNum = 30, deep = false) { // ...
}
```
Examples
**Transition** provides three data types to describe the animation state.
* [Number](#Number)
* [Array](#Array)
* [Object](#Annotation)
* [Recursive](#Recursive)
#### Number
```javascript
import transition from '@jiaminghi/transition'
const beginState = 0
const endState = 100
const animationState = transition('linear', beginState, endState, 10)
/**
* animationState = [
* 0, 11.03429355281208, 22.126200274348417, 33.259259259259245, 44.41700960219478,
* 55.58299039780521, 66.74074074074073, 77.87379972565157, 88.96570644718793, 100
* ]
* /
```
#### Array
```javascript
import transition from '@jiaminghi/transition'
const beginState = [10, 20, 30]
const endState = [100, 200, 300]
const animationState = transition('linear', beginState, endState, 10)
/**
* animationState = [
* [10, 20, 30],
* [32.415625, 64.83125, 97.24687499999999],
* [55, 110, 165],
* [77.58437500000001, 155.16875000000002, 232.753125],
* [100, 200, 300]
* ]
* /
```
#### Object
```javascript
import transition from '@jiaminghi/transition'
const objectBeginState = { x: 10, y: 10, r: 5}
const objectEndState = { x: 100, y: 10, r: 5}
const animationState = transition('linear', objectBeginState, objectEndState, 5)
/**
* animationState = [
* {x: 10, y: 10, r: 5},
* {x: 32.415625, y: 10, r: 5},
* {x: 55, y: 10, r: 5},
* {x: 77.58437500000001, y: 10, r: 5},
* {x: 100, y: 10, r: 5}
* ]
* /
```
#### Recursive
Use recursive mode to calculate deep data in `Array` or `Object`.
```javascript
import transition from '@jiaminghi/transition'
const beginState = {
points: [ [10, 30], [20, 80] ],
origin: { x: 10, y: 20 },
radius: 3
}
const endState = {
points: [ [100, 230], [120, 10] ],
origin: { x: 100, y: 200 },
radius: 9
}
const animationState = transition('linear', beginState, endState, 3, true)
/**
* animationState = [
* {
* origin: { x: 10, y: 20 },
* points: [ [10, 30], [20, 80] ],
* radius: 3
* },
* {
* origin: { x: 55, y: 110 },
* points: [ [55, 130], [70, 45] ],
* radius: 6
* },
* {
* origin: { x: 100, y: 200 },
* points: [ [100, 230], [120, 10] ],
* radius: 9
* }
* ]
* /
```
**Notice**
* Non-Number attribute or element does not participate in calculations.
* The data type of the start and end state should be consistent(Including the number of attributes and elements).
Extend New Easing Curve
If you want to extend the new **easing curve**, you can use the `injectNewCurve` method provided by `Transition` to extend.
```javascript
import { injectNewCurve } from '@jiaminghi/transition'
const curveName = 'linear'
// Can be obtained by drawing tools
const bezierCurve = [[[0, 1]],[[1, 0]]]
injectNewCurve(curveName, bezierCurve)
```
[Easing curve drawing tool](http://transition.jiaminghi.com/EN/draw/)
Easing Curve Table
* [linear](#linear)
* [easeInSine](#easeInSine)
* [easeOutSine](#easeOutSine)
* [easeInOutSine](#easeInOutSine)
* [easeInQuad](#easeInQuad)
* [easeOutQuad](#easeOutQuad)
* [easeInOutQuad](#easeInOutQuad)
* [easeInCubic](#easeInCubic)
* [easeOutCubic](#easeOutCubic)
* [easeInOutCubic](#easeInOutCubic)
* [easeInQuart](#easeInQuart)
* [easeOutQuart](#easeOutQuart)
* [easeInOutQuart](#easeInOutQuart)
* [easeInQuint](#easeInQuint)
* [easeOutQuint](#easeOutQuint)
* [easeInOutQuint](#easeInOutQuint)
* [easeInBack](#easeInBack)
* [easeOutBack](#easeOutBack)
* [easeInOutBack](#easeInOutBack)
* [easeInElastic](#easeInElastic)
* [easeOutElastic](#easeOutElastic)
* [easeInOutElastic](#easeInOutElastic)
* [easeInBounce](#easeInBounce)
* [easeOutBounce](#easeOutBounce)
* [easeInOutBounce](#easeInOutBounce)
#### linear
![linear](/exampleImg/linear.gif)
#### easeInSine
![linear](/exampleImg/easeInSine.gif)
#### easeOutSine
![linear](/exampleImg/easeOutSine.gif)
#### easeInOutSine
![linear](/exampleImg/easeInOutSine.gif)
#### easeInQuad
![linear](/exampleImg/easeInQuad.gif)
#### easeOutQuad
![linear](/exampleImg/easeOutQuad.gif)
#### easeInOutQuad
![linear](/exampleImg/easeInOutQuad.gif)
#### easeInCubic
![linear](/exampleImg/easeInCubic.gif)
#### easeOutCubic
![linear](/exampleImg/easeOutCubic.gif)
#### easeInOutCubic
![linear](/exampleImg/easeInOutCubic.gif)
#### easeInQuart
![linear](/exampleImg/easeInQuart.gif)
#### easeOutQuart
![linear](/exampleImg/easeOutQuart.gif)
#### easeInOutQuart
![linear](/exampleImg/easeInOutQuart.gif)
#### easeInQuint
![linear](/exampleImg/easeInQuint.gif)
#### easeOutQuint
![linear](/exampleImg/easeOutQuint.gif)
#### easeInOutQuint
![linear](/exampleImg/easeInOutQuint.gif)
#### easeInBack
![linear](/exampleImg/easeInBack.gif)
#### easeOutBack
![linear](/exampleImg/easeOutBack.gif)
#### easeInOutBack
![linear](/exampleImg/easeInOutBack.gif)
#### easeInElastic
![linear](/exampleImg/easeInElastic.gif)
#### easeOutElastic
![linear](/exampleImg/easeOutElastic.gif)
#### easeInOutElastic
![linear](/exampleImg/easeInOutElastic.gif)
#### easeInBounce
![linear](/exampleImg/easeInBounce.gif)
#### easeOutBounce
![linear](/exampleImg/easeOutBounce.gif)
#### easeInOutBounce
![linear](/exampleImg/easeInOutBounce.gif)